Product I coded for real use
This is an AI native. I hope every viewer can get a chance to talks to me personally, before we met in person
I built Spark from scratch to make AI prototyping collaborative instead of fragmented. Anyone at WHOOP can explore design-system-native ideas against the same user problem, compare iterations, and build on each other's thinking. Today, six teams use it internally.
I built a usability-testing agent for getting directional feedback before formal research. Drop in an HTML prototype, define the user and task, and simulated participants work through the experience. It surfaces recurring friction, shows where it happened, and turns each pattern into something the team can act on.
Copy changes sound small until they break a real interface. I built an agent that rewrites UI copy across different scenarios while preserving the underlying structure, so teams can explore language as a design variable without accidentally redesigning the product.
I built a canvas tool where the prototype and the flow chart are the same files, not an export of one from the other, where live HTML screens are the nodes. Switch between flow and interaction, connect references directly to the screens they affect, and generate variants without losing the larger journey.
I started my career designing games. Now I can build them too. This interactive disaster-response simulation puts you in the role of a coordinator making decisions alongside AI agents. No walkthrough needed. Jump in and see how long you last.
A tiny Mac companion I built for two people living apart. It quietly syncs our daily status, little health signals, and small moments of affection into something we can both see throughout the day.
Every memory we save becomes a clay keepsake in the room — look around, move them, and add one.